
Playtesting A3 Epoch with stripped-down version of DZAI to understand what changes will need to be made.Generally playing vanilla A3 Epoch to understand the gameplay style.Stage 1: Research and Learning (Complete)

More news and info will be posted here as it comes up. A3EAI will use DZAI 2.2.1 code as a foundation and develop further from there. What will happen to DZAI (for Arma 2 DayZ):ĭevelopment for DZAI is planned to be on indefinite hold (possibly permanent) while A3EAI is being developed (I can't do 2 things at once). A great deal of DZAI code is specific to Arma 2 and DayZ and this needs to be converted for Arma 3 and A3 Epoch. A lot of features will have to be scrapped or redesigned. Reason for the Q1 2015 estimate release date:ģ months seems like a large amount of time for the first Alpha release, but the reason is simple: I have a lot to learn about how scripting has changed in Arma 3 and I require time to become familiar with Epoch code. Remember that Epoch code is subject to change so nothing is certain. This is only a wild guess off the top of my head, actual release may be earlier or later depending on problems encountered along the way.

Actual coding will begin sometime in 2015 and the first Alpha release is estimated to arrive in late Q1 2015. I've only set up a test server for A3 Epoch this past week and I'm doing some playtesting of the vanilla mod to get a "feel" of things before I begin the design and planning phase. That is not the case here as all there is for you is a new showcase scenario called Showcase Jets which is ok, but as the main “game mode” of this DLC, it is sorely lacking in comparison to what other DLC packs have offered.I will be posting all news and information on the anticipated DZAI adaptation for ArmA 3 Epoch (tentatively named "A3EAI".ĭevelopment hasn't started for A3EAI. I love the story in ARMA 3 and some of the DLC has had fun story missions to take part in. It is the kind of thing I can see some people getting really into and it is quite easy to get to grips with too.

This goes from the way the jets handle to the new dynamic loadout system which gives you a lot of options when it comes to what kind of firepower you will have while you are up in the sky. The whole flying experience is just a lot of fun. Taking a shot to an important area such as the fuel tank can make it harder to survive, but you still do have a bit of a fighting chance. Well, now getting shot does not automatically mean the end of your mission. We all know that realism is something ARMA 3 takes very seriously. It makes taking down and locating enemies much easier and as a result, the battles that you will be taking part in are a great deal of fun.Īs well as this they have changed the way damage is dealt. It has actually been overhauled in a pretty extreme manner and I would say for the better.

As well as including jets, ARMA 3 Jets also gives the radar interface a facelift.
